project:cfg:BoardConfig_IPC: Added fastboot BoardConfig file and firmware post-scripts, distinguishing between the BoardConfigs for Luckfox Pico Pro and Luckfox Pico Max. project:app: Added fastboot_client and rk_smart_door for quick boot applications; updated rkipc app to adapt to the latest media library. media:samples: Added more usage examples. media:rockit: Fixed bugs; removed support for retrieving data frames from VPSS. media:isp: Updated rkaiq library and related tools to support connection to RKISP_Tuner. sysdrv:Makefile: Added support for compiling drv_ko on Luckfox Pico Ultra W using Ubuntu; added support for custom root filesystem. sysdrv:tools:board: Updated Buildroot optional mirror sources, updated some software versions, and stored device tree files and configuration files that undergo multiple modifications for U-Boot and kernel separately. sysdrv:source:mcu: Used RISC-V MCU SDK with RT-Thread system, mainly for initializing camera AE during quick boot. sysdrv:source:uboot: Added support for fastboot; added high baud rate DDR bin for serial firmware upgrades. sysdrv:source:kernel: Upgraded to version 5.10.160; increased NPU frequency for RV1106G3; added support for fastboot. Signed-off-by: luckfox-eng29 <eng29@luckfox.com>
140 lines
3.2 KiB
C
140 lines
3.2 KiB
C
/*
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* Copyright: Copyright (c) 2020 Fuzhou Rockchip Electronic Co.,Ltd
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*
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* License: SPDX-License-Identifier: Apache-2.0
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*
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* @Author: Chad.ma
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* @Date: 2020-05-21 20:22:58
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* @Company: Rockchip
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* @LastEditTime: 2020-06-29 11:44:18
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* @LastEditors: Do not edit
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* @Description:
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*/
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#include "pcba_app.h"
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#ifdef RT_USING_EXT_OPUS_DECODER
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#include "play_opus.h"
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#endif
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#define DBG_SECTION_NAME "PLAY"
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#define DBG_LEVEL DBG_INFO
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#include "rtdbg.h"
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#define PLAYBACK_CARD_NAME PCBA_PLAYBACK_SOUND_CARD
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static void pcba_play_callback(player_handle_t self, play_info_t info, void *userdata)
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{
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struct pcba_app_msg send_msg;
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int ret;
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send_msg.type = TYPE_PLAYBACK_DONE;
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send_msg.value = info;
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ret = rt_mq_send(g_pcba.display_mq, (void *)&send_msg, sizeof(struct pcba_app_msg));
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RT_ASSERT(ret == RT_EOK);
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}
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int pcba_player_init(void)
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{
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player_cfg_t player_cfg =
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{
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.preprocess_buf_size = 1024 * 10,
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.decode_buf_size = 1024 * 20,
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.preprocess_stack_size = 2048,
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.decoder_stack_size = 1024 * 20,
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.playback_stack_size = 2048,
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.tag = "default",
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.name = PLAYBACK_CARD_NAME,
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.listen = pcba_play_callback,
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.device = DEFAULT_PLAYBACK_DEVICE,
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};
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player_init();
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#ifdef RT_USING_EXT_OPUS_DECODER
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play_decoder_t opus_decoder = DEFAULT_OPUS_DECODER;
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player_register_decoder("opus", &opus_decoder);
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#endif
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g_pcba.player = player_create(&player_cfg);
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if (!g_pcba.player)
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{
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LOG_E("player create failed\n");
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return -1;
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}
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return 0;
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}
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static int pcba_player_start(char *file_path, int info_only)
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{
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play_cfg_t *play_cfg;
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if (!g_pcba.player)
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return -1;
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player_stop(g_pcba.player);
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play_cfg = rt_malloc(sizeof(play_cfg_t));
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if (!play_cfg)
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{
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LOG_E("cfg malloc %d failed\n", sizeof(play_cfg_t));
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return -1;
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}
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play_cfg->target = file_path;
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play_cfg->need_free = RT_TRUE;
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play_cfg->preprocessor = (play_preprocessor_t)DEFAULT_FILE_PREPROCESSOR;
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play_cfg->freq_t = PLAY_FREQ_LOCALPLAY;
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play_cfg->info_only = info_only;
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play_cfg->start_time = 0;
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g_pcba.player_disable_callback = 0;
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LOG_I("now play %s\n", play_cfg->target);
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player_play(g_pcba.player, play_cfg);
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rt_free(play_cfg);
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return 0;
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}
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void pcba_player_stop(void)
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{
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if (!g_pcba.player)
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return;
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g_pcba.player_disable_callback = 1;
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player_stop(g_pcba.player);
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g_pcba.player_state = PLAYER_STATE_IDLE;
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}
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void pcba_player_prepare(char *file_path, int info_only)
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{
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char str[256];
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int ret;
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rt_snprintf(str, sizeof(str), "%s/%s", RECORD_DIR_PATH, file_path);
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ret = access(str, F_OK);
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if (ret < 0)
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{
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rt_kprintf("file not exist\n");
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return;
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}
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pcba_player_start(str, info_only);
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}
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uint32_t pcba_player_get_total_time(char *file_path)
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{
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#ifdef RT_USING_EXT_OPUS_DECODER
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char str[256];
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snprintf(str, sizeof(str), "%s/%s%c", RECORD_DIR_PATH, file_path, '\0');
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return opus_get_duration(str);
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#else
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g_pcba.player_disable_callback = 1;
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pcba_player_prepare(file_path, 1);
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return player_get_total_time(g_pcba.player);
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#endif
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}
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void pcba_player_deinit()
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{
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player_destroy(g_pcba.player);
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g_pcba.player = NULL;
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player_deinit();
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}
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